Tag Archive for K-3D

Create your own fantasy 3D world using Vue 7 Pioneer for Free!

We had earlier featured 3D modeling software tools like Blender and K-3d. Here we have an amazing freeware 3D software that lets you create surrealistic fantasy world with ease.

Create vast expanses of terrains, add trees, select the best point of view and render hyper-realistic images of your landscapes in moody atmospheres… in a few mouse clicks. Here is Vue 7 Pioneer which is absolutely free (not open-source) and a great way to learn 3D. It’s so easy to use that you’ll be composing amazing 3D landscapes in no time.

Vue 7 Pioneer includes free access to the Cornucopia3D community: get help, exchange tips and suggestions with other users, find inspiration by looking at their art, or show your own creations to the world!

Why should you care?

  • Easy to learn, easy to use!
  • Breathtaking 3D landscapes!
  • Photo-realistic results!
  • Wide selection of presets!
  • Unrivaled natural 3D power!
  • Renders at Full HD resolution!
  • Direct access to Cornucopia3D content!
  • Welcoming, hyper-active community!
  • It’s completely FREE!

Here are some of the fantasy worlds for you to ponder on!

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Image by Eisbärchen
Winner of the Vue 3D Environment Competition 2006

Terrain_Long

Image by Vincent Ferrand

Small_Island_017_000044

Image by Philippe Bouyer

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Image by Jonj1611

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Image by Artur Rosa

Blockade-of-the-Hudson-eon

Image by Kenwas

FINALwszystko-zlaczone-LR

Image by Robert Czarny

Gathering-the-Strays-eon

Image by Kenwas

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Image by Artur Rosa

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K-3D - 3D Modeling and Animation Software with Complete Freedom

In our earlier post we had reviewed Blender, one of the most Competent free 3D modeling alternative to Autodesk’s 3ds Max, Maya, RenderMan etc. While Blender has an exhaustive feature set, the K-3D has a potential to get more features added because of its good design and "everything is a plugin" philosophy. Blender has a built-in render engine, and poor support for integrating third-party render engines such as Aqsis. On the other hand any rendering engine can be integrated to K-3D because everything in K-3D is a plugin, including render engines, lights, and materials.

K-3D_plus_MakeHuman

Author Tim Shead began work on in early 1994, on an Amiga computer. At that time, the program was called Equus-3D and work was subsequently moved to Win32. The application evolved and the plan was to commercialize the product under the name K-3D. However, in 1999 Tim opted to release K-3D under the free-as-in-freedom GNU General Public Licence, which led to K-3D’s slogan: "Seven Degrees of Freedom".

K-3D is a complete free-as-in-freedom 3D modeling, animation and rendering system that  features a robust plugin architecture and visualization pipeline, designed to scale to the needs of professional artists. K-3D is designed from-the-ground-up to generate motion-picture-quality animation using RenderMan-compliant render engines. Volunteers have built K-3D on nearly any platform you can imagine, including Linux, Mac OSX, Windows, BSD Unix, and Solaris.

The main features of K-3D include:

  • Record interactive tutorials and macros.
  • Unlimited undos / redos
  • Create and edit documents in multiple realtime OpenGL solid, shaded, texture-mapped views
  • Scripting interface supports K3DScript and Python, with an open API for other scripting languages
  • Model, animate, and interact with animations while they play back for maximum productivity
  • Highly-evolved architecture allows complete extensibility at runtime through third-party plugins
  • Animated geometric procedural effects
  • Powerful control-spline based animation in a uniform interface
  • Uses the Pixar Renderman Interface to render motion-picture-quality images with a wide variety of rendering engines
  • Supports Renderman Subdivision Mesh output.
  • Background rendering and batch rendering.

Here are some images from the Still Gallery:

  • Tribble

    Joe_mushroom_town_original

    Old_logo

    20041112-burt

    700px-Screwdriver

    Checkout the Animation Gallery here.

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